i have a big problem. i try to implement a kind of speedometer. i get the informations like RPM... every 10-100ms from the car over bluetooth. now i want to rotate the rpm needle to the right position. i do this every time i get data.
the Animations are all implemented like this:
RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2);
the problem is that the startAnimations slow down the reaction time of the ui by about half a second. when i comment the 3 startAnimation out it works fine again. so does anyone know a way how to work around this slow down?
i also tried to start the animation only if there was a change on the degrees but then the ImageView does not hold its new position after the rotateanimation.
— geändert am 26.03.2012 09:15:12